![]() Serenia suffers from exactly this problem, with characters you don’t care about telling you stories that will bore you. What’s the point in keep reading bad plot progression that does nothing to entertain and will be instantly forgotten when you’ve finally finished the quest. Most people completely ignore the text accompanying the quests given to them and I suppose that’s often fair enough. It may become a quest later, but it’s annoying to have a hook and not be able to instantly follow through. That sounds like a quest to me, so I tried to start the quest and got a generic reply from the character. Personally I like to play browser games if I’m doing something else and being able to pay attention to just the key details of the “plot” is a nice bonus, but if you like to be completely engrossed in your gaming, this isn’t a game for you.Īs a side note on quests, one of the most annoying things I’ve come across so far is that NPCs will say something – something like “I could hear crying from down the well” – without you actually talking to them. This is good or bad, depending on how you enjoy your MMOs. Someone you need to talk to or an item you need to find? So long as you’re there to click each step of the way, you can play without putting any effort in whatsoever. There’s a gang of enemies you need to kill? Click their name and your character will journey there and then fight them automatically, using their best moves if mana allows. Part of the parcel of that easy access usually comes in the form of baby-step quests that lead you along at each step of the way. One of the biggest advantages of playing a game in-browser is that it’s easy to get into and that you can turn it off quickly. The locations, similarly, are RPG archetypes and, worse, MMO archetypes, and you’ll start in a beautiful green forest and comes across other locations as you explore. With that said, it does limit what they’re doing in regards to character design and many of the characters and enemies you’ll see won’t end up sticking in the mind. It’s nice to see a game that knows it well enough to go for that retro look without seeming like a parody or like the developers just wanted to steal from an already successful style. The graphical style recalls the PC games of the mid-nineties (with a modern polish, of course) and the music is seemingly orchestrated as a midi file. Serenia is a game you’ve already played a million times before and it revels in it. From the very beginning you’re placed onto a quest path and chances are you’ll rarely stray from it. Once you’ve chosen your character (it’ll take you all of about four seconds, less if you’re a particularly decisive person) you’ll be dropped into the game and then the quests will begin. ![]() It’s very frustrating to enter any game where there are a limited amount of options from the get-go. Don’t expect heavy story lines or even an introduction to the world you’re entering, instead you should expect a limited number of characters (only six to choose from), 3 classes and a design style that says the developers were very stuck in the type of art they wanted to create. Serenia is hardly a world you’ll fall in love with straight away. Will it end up falling into the same traps as other MMORPG browser games or is it a rare gem you’d be a fool to miss? Starting Up My first return to this particular corner of the genre is in the form of Serenia Fantasy. ![]() As a result, I’ve often felt quite out of the loop when it comes to browser games, surrounded by people unwilling or unable to communicate with me. That tends to mean that there’s a generally younger population or, if that isn’t true for a specific game, non-English speakers from countries with terrible download limits. The key, of course, is that you can get access to an entire world of adventure without having to damage your download allowance or fill your hard drive. They tend not to be especially entertaining or challenging, but you can’t deny that they’re hugely popular. It’s been a while since I’ve played an MMORPG browser game. ![]()
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